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Project Name
Heroes: Community Clash League

My Role
Art Direction
Motion

Asset Management
Branding

Client
Blizzard Entertainment®

Visual package developed for a live Heroes of the Storm esports event, built to support online broadcasts reaching over 20,000 viewers. The goal was to create elevated, Blizzard-aligned branding and motion elements that enhanced the viewing experience, stayed readable at high speed, and maintained visual comfort during long watch sessions.

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Social & Motion

My task was to create a suite of platform-native motion graphics and social promos created for TikTok, Instagram, X (Twitter), and Blizzard’s own Launcher feed. Each piece was designed to match the visual identity of Heroes of the Storm's CCL while adapting to the unique formats, behaviors, and viewing patterns of each platform.

Motion Ads

Static Social

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Graphics & Production

Working with our live-production team. I crafted production-ready graphics package built for live broadcasts hosted at Mall of America and streamed to Twitch. The visuals were engineered for clarity on massive in-venue screens and seamless readability on Twitch’s digital layouts, ensuring the show looked sharp, consistent, and high-impact across both physical and online viewing environments.

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